The maquette provides a palette with navigation controlers, a player, and an evaluation command. |
| Zoom : | click and drag the mouse over a zone of the maquette to zoom on it. |
| Hand : | click and slip to reach a zone of the maquette without changing its scale. |
| Reset : | select this tool to fit the content of the maquette to the window editor. |
| Segment : | click and drag the mouse over a temporal segment to select it. |
| Pointer : | allows the selection of boxes. |
| Play : | applies to the whole maquette. |
| Stop | |
| Pause | |
| Play selection : | applies to a selected temporal segment, or selected boxes. |
| Loop : | a switch on/off to associate with or to play an item, temporal chunk or a whole maquette repeatedly. |
The Space
key can be used as a "play / stop" command.
Evaluation : this command evaluates the whole content of the maquette.
Each object can be played with one or several players. To assign a player to an object :
To apply the same module to all the TemporalBoxes of a maquette, follow the same procedure from the maquette editor. |