This section describes how to design and use two types of objects within programs, which belong to two distinct packages : the Score package and the Basic package .
Score objects basically refer to the musical categories of objects found in traditional scores, from an elementary level – the note – to a more sophisticated level – the polyphony. A description of Score editors , which offer complete edition possibilities is also provided there.
Basic objects represent a set of tools allowing the manipulation of data, such as mathematical functions, texts, and items allowing to develop an intuitive interaction with OM, like buttons, sliders, pictures, etc.
Both sections provide information about the specific tools dedicated to the manipulation, transformation and handling of corresponding objects.